Alardon Online

Welcome to Alardon: why we are building this

Alardon is a medieval online strategy we are building around one idea: the world should create stories by itself.

We love the freedom of leading your own party across a huge map, the quiet satisfaction of raising a village into a town, and the thrill of a big tactical battle. These pleasures are usually split between different games. We want them in one world, where a war on one border changes the price of bread on another.

What you can expect

  • A persistent world shared by all players.
  • Houses instead of lone heroes: a family with heirs, companions and a banner.
  • Five favorite roles: builder, traveler, ruler, commander, trader.
  • Large battles and real sieges.
  • A free game where purchases never give power.

How to follow

This blog will be the main place for development diaries, honest progress reports and design notes. Subscribe to the newsletter to hear about the first playtests, and check the roadmap to see what is built and what is next.

Thank you for being here at the very beginning.

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